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Example Mapping

A structured conversation technique from BDD (Behaviour-Driven Development) that clarifies user stories by mapping out acceptance rules and concrete examples before development begins. A Three Amigos session (developer, tester, Product Owner) uses coloured cards to surface ambiguity quickly. Stories with too many rule cards need splitting; stories with too many question cards need more refinement.

Duration
25m–45m
Group size
3–6 people
Materials
Four colours of index cards or sticky notes (yellow=story, blue=rules, green=examples, red=questions), Pens, Table or floor space

How to run it

  1. 1

    Write the User Story on a yellow card. Place it at the top.

  2. 2

    Identify the acceptance rules — the conditions that must be true for the story to be 'Done'. Write each rule on a blue card below the story.

  3. 3

    For each rule, find concrete examples: specific inputs, actions, and expected outputs. Write each example on a green card below its rule.

  4. 4

    When ambiguity, edge cases, or unknowns arise — write them as questions on red cards. Don't debate them now; park and resolve later.

  5. 5

    After 25 minutes: review the card map. Too many blue cards = story needs splitting. Too many red cards = story needs more refinement before development.

  6. 6

    Capture agreed examples as Gherkin scenarios (Given/When/Then) if your team uses BDD tools.

Tips

  • Strict 25-minute timebox. The constraint forces focus.

  • Red cards are valuable — they make ignorance visible before it becomes a bug.

  • The goal isn't exhaustive test coverage — it's shared understanding.

  • Works best as a Three Amigos session (dev + tester + PO). Don't scale it up.

Variations

Discovery Tree variant: use a digital whiteboard and branch examples as a tree. Impact Mapping variant: link examples to user goals and business outcomes.

Where it fits

BDDSprint preparationAcceptance criteria definitionCross-functional alignment

Related methods

Frequently asked questions

When should I use Example Mapping?

Use Example Mapping when you want to: BDD; Sprint preparation; Acceptance criteria definition; Cross-functional alignment.

How long does Example Mapping take?

Example Mapping typically takes 25–45 minutes.

How many participants does Example Mapping work for?

Example Mapping works best for groups of 3–6 participants.

What materials do I need for Example Mapping?

To run Example Mapping you will need: Four colours of index cards or sticky notes (yellow=story, blue=rules, green=examples, red=questions), Pens, Table or floor space.

How difficult is Example Mapping to facilitate?

Example Mapping is rated intermediate — some facilitation experience is helpful.

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Method descriptions on Workshop Weaver are original content written by our team, based on established facilitation practices. This method was inspired by work from Workshop Weaver.